How to Make a Pig Trap in Minecraft TUTORIAL

How to Make a Pig Trap in Minecraft

AnimalFarm.png
A simple subcontract with many kinds of animals, surrounded by fences to go on them from escaping

Cooked meat is the best accommodating food in the game. To have meat readily available, ane must farm animals. Farming animals also provides several other useful items: leather, feathers, wool, and eggs. A manual slaughter farm can also provide a off-white bit of feel.

Contents

  • 1 Basic farming
    • ane.1 Moo-cow crusher
    • one.2 Breeding tips
  • 2 Automated animal farming
    • two.one Simple and Like shooting fish in a barrel Cooked Meat Farm
      • ii.ane.i Office
      • two.i.2 Construction
      • 2.1.three Preparation
      • 2.i.iv Usage
    • 2.2 Fully Automatic Craven Cooker
    • 2.3 Poor Homo's Beef Farm
    • 2.4 Steakatron 2000
      • 2.4.1 Construction
      • ii.4.2 Preparation
      • 2.four.3 Usage
    • ii.5 Cruddly's Porkatron 3000
      • ii.v.1 Construction
      • 2.v.2 Preparation
      • ii.v.iii Usage
      • two.five.4 Modification Notes
    • two.six Falling Motorcar-spawn trap
  • 3 Semi-automated farming
    • iii.1 Sheep subcontract

  1. Round up at least two animals of the same kind into a pen. Fences are nice, simply yous tin can also dig a hole two blocks deep and then that the animals cannot jump out, and you want the hole to exist enough wide.
  2. Brood them until you have a reasonable number.
  3. Impale some of them, and become resource. Exercise non kill all of them, as it volition be harder to breed animals again.

To pb animals around, you need to wield the same food that you tin brood them with or a lead if you have slimeballs. You can also obtain a atomic number 82 from the wandering traders by trading with them or killing them. You may also take their llamas! Wandering trader llamas can but exist bred in Coffee Edition. Wheat for cows, mooshrooms and sheep; carrots, beetroots, or potatoes for pigs; seeds of any type for chickens; and dandelions, carrots or golden carrots for rabbits. In one case yous've got them in the pen, start feeding them. They will then pair off and accept babies. They will also produce experience orbs. You can breed the aforementioned 2 only in one case in five minutes. Y'all get one young for each two adult animals that you lot feed in your herd. The babies will take most 20 minutes to grow up, so don't impale also many adults too fast. Yous tin only breed adult animals if you lot feed two of them at nearly the same time. They will become over to each other and begin to look like they are kissing.

Chickens are a special case, because not only practise they breed with whatsoever seeds, but they too lay eggs, and throwing eggs has a gamble to produce chicks. This makes them very easy to multiply in general. Collecting and throwing eggs volition increment the number yous can slay.

For sheep, you don't have to impale them to get wool, just dye them and shear them. They will also need a adequately large pen with grass to recover their wool after shearing.

Breeding has a cooldown of five minutes, so y'all cannot brood the parents right after you already bred them.

A building to house the animals (like a barn) is useful.

Cow crusher

At that place are limits to how many animals y'all tin can keep in a given pen. In modern versions of Minecraft, if animals are packed too tightly (24 in a unmarried block space), they will begin dying of overcrowding. If there is a mix of developed and baby animals, the adults will specifically be killed off first, which allows for structure of a "cow crusher" (popularized by the youtuber Wattles). This does work for pigs and sheep, but for various reasons (leather) cows are the usual inmates.

  1. Set up a two-deep hole with solid blocks on all four sides, and a hopper at the bottom pointing under the blocks on one side. Whichever way the hopper points will exist the front of the crusher.
  2. Put a chest where the hopper is pointing, and supercede the block over it with an upside-down stair so you can get at the chest.
  3. Put a water source at the lesser of the hole, and lead two or more cows to fall into information technology.
  4. Identify a fence or wall over the pigsty to keep the cows in the hole, and you lot out of information technology.
  5. From this bespeak, you tin can just feed the cows as often every bit possible, letting them breed upwards to the crowding limit... and so beyond, upon which raw beef and leather will flow into the breast.
    • This gets yous the feel from breeding the cows but not from killing them.
    • You'll want to cook the meat for your own use, but not for selling it to a butcher.

Note: In older versions of Minecraft, overcrowded animals could exist pushed into the walls of the pen. If those were solid blocks, the animal would suffocate; if they were fences or transparent blocks, the beast could be pushed right through them. In some versions, animals were prone to "phasing through walls" between a game save and restore.

Convenance tips

Feeding at twice the rate as you lot slay your mobs is plenty to keep mobs at roughly their current population. If you are hatching chickens from eggs, a batch of newly-hatched chickens will take just about an hr to grow up and then replace the eggs used to hatch them.

When breeding animals in a fenced-in pen and you have a big amount of them, it tin can be difficult to go out the pen without animals escaping. Some ways to deal with this:

  • Go to the opposite side of the pen as the door you lot intend to use, and pull out the appropriate nutrient, to gather the animals there. Then switch items (putting the food away) and quickly run to the gate. Since they're no longer following yous, the animals will non be fast plenty to get to the other side of the pen when you practise. This gets more difficult with large crowds, so other methods tin can exist necessary.
  • If y'all put a rug on top of i of the fences, neither the animals nor hostile mobs can bound on it, but yous tin.
  • A double gate tin can provide an "airlock" to give y'all a take a chance to intercept any animals that follow y'all through the outset gate.
  • Escapees become "volunteers".

Auto-Pork Cooker.png
An output of an automated sus scrofa cooking device

Most of these farms include a killing mechanism, a cooking mechanism for the meat and an item collector, usually a hopper. The cooking mechanism and killing machinery are ofttimes combined, in the form of lava or burn down.

Lava Bract Cooker for Cows, Pigs and Sheep

This design uses a sticky piston water gate to command the corporeality of animals to be cooked. They will exist dropped through a "lava blade" which enables their meat to be cooked efficiently. Note that this does non work on chickens and rabbits.

Simple and Like shooting fish in a barrel Cooked Meat Farm

Function

This is an easy farm to gear up that only requires the user to breed animals and press a button. It is reusable and has very high efficiency. All cooked meats and other drops are nerveless automatically, and tin be easily piled into a chest for collection by the player later. This farm works for cows, sheep and pigs.

Structure

  1. Construct a holding area with flowing water for the adults
  2. There should exist a collection area for the baby animals that has a 1 block loftier entrance and a sign to block the h2o flow from the adult area
  3. The collection expanse should exist only 1 block in area, and the floor should exist a hopper running to a chest
  4. A dispenser needs to face up into the collection area, and information technology holds a saucepan of lava
  5. Ii split up redstone wires demand to become into the dispenser
  6. On one redstone wire, you lot need 3 repeaters set to iv ticks, iv ticks, and three ticks. On the other wire, you need one repeater set to the default ane tick
  7. Both of the leads connect up to specifically a stone push button

Training

  1. Lead cows into the developed area with wheat before having flowing water in the area
  2. Breed them until yous accept every bit many as you want. The larger the area the more you lot should breed, but be conscientious of taking too many every bit it tin can impede the progress of the babies to their collection expanse
  3. Add the flowing water into the adult area
  4. Brood away and watch the babies be swept into the drove expanse

Usage

  1. After breeding as many babies as you want, let them grow into adults in the collection area.

So, you want to go in and kill off some of them, not all. If you lot kill off all of them, it will be harder to breed them once again.

Fully Automatic Chicken Cooker

Function

This machine is not resource expensive and can requite you space amounts of cooked chicken without you having to exercise anything. Just build the machine and you won't exist hungry for a long time.

Construction

  1. Dig a one block wide pigsty in the ground. Get in 2 blocks deep.
  2. In the bottom of the pigsty, build a chest. On tiptop of the breast, build a hopper. On top of that hopper, identify down a non-combustible slab. Build upwardly non-flammable walls effectually the slab at least iii blocks high.
  3. Knock out a block in the wall next to the slab and place a dispenser. You may need to move the dispenser a footling if when it fires, the items do non get sent into the hopper under the slab.
  4. Connect the dispenser to a redstone clock and put at least one hopper on top of the dispenser. The hoppers should reach as loftier every bit the wall surrounding the slab.
  5. Dump lava onto the cake higher up the slab, and make sure that no lava is leaking anywhere.
  6. Build a floor of hoppers equally big as you wish (The flooring can even be just 1 cake wide). The hoppers should be connected to the hoppers on top of the dispenser.
  7. Build non-combustible walls around the hopper floor and build a roof to it, but make certain to put torches inside of the area earlier you close it off.
  8. Knock one of the blocks out of the roof and replace it with a trap door.

Training

  1. Get together as many eggs every bit you wish, but information technology is better to take lots of them.
  2. Open up the trap door and throw all of the eggs in. Some of the eggs should hatch into baby chickens and they will start wandering around to a higher place the hopper floor.

Why it Works

The chickens in the room with the hopper floor volition get-go laying eggs when they abound up and the eggs volition exist transported through the hoppers and into the dispenser, which will fire them onto the slab. Some of the eggs will hatch and the baby chickens are not tall enough, even while continuing on the slab, to get burnt by the lava that is directly above their heads. Even so, when they grow upwardly, they are too tall and their heads go straight into the lava. The chickens die and since they burn to death their meat becomes cooked. All of the feathers and chicken that they dropped gets sucked up by the hopper under the slab and deposited into the chest below the hopper.

Poor Man's Beefiness Farm

Role

An like shooting fish in a barrel and uncomplicated mode to farm raw beef. This subcontract utilises h2o currents and fall damage to kill cows for beefiness. Cows can be bred within the farm itself, making the farm a renewable source for beef.

Construction

  1. Build a 12x12 fenced surface area.
  2. Build 4 up facing dispensers at all 4 corners and fill them with h2o buckets.
  3. Hook all the dispensers up with redstone.
  4. Dig a pigsty of 13 blocks deep in the center of the fenced area.
  5. Build a hopper collection system at the bottom of the hole

Grooming

  1. Lead your cows within by holding wheat.

Usage

  1. When the farm is full of cows, activate the dispensers.
  2. Kill off some of the cows for beef while leaving some for breeding and re-population.
  3. Breed the remaining cows until the subcontract is full once again and echo the process.

Steakatron 2000

Steakatron 2000 Mk II.png

Structure

  1. Showtime with a double chest. This will be the front. To dress information technology up, you tin can put two item frames on the forepart, with a raw beef on the left and a steak on the correct. This will help yous remember which button to push to kill the cows. Optional: use an anvil to rename 1 of the chests "Meat locker" and place it get-go.
  2. Behind the breast, use a two×2 grid of hoppers pointing forwards into the breast.
  3. Above the chest, place a 2×two of glass or other transparent cake.
  4. Brand a rear wall of glass.
  5. For each side, add a two pillars of opaque blocks 3 high to be the walls.
  6. Brand the top front block on each side a dispenser pointing in, with a button on its front side. Put a saucepan of h2o in the top left ane, and a bucket of lava in the summit right ane.
  7. Place signs inside at basis level on the four internal walls of the blocks. This will concur the killing liquid to a higher place the heads of the calves.
  8. Make stairs running up to the roof for the left side. Add a roof of a ring of stairs around the outside and attaching four trapdoors to the bottom of the side stairs directly higher up the internal space.

Preparation

  1. Lead your cows within past holding wheat and standing on top opposite the stairs with the trapdoors open, and then shut all trapdoors and go downwardly. Kill whatsoever remaining cattle by paw. This will be the last time you have to manually kill cattle.
  2. Stuff some wheat into your meat locker.

Usage

  1. Take hold of wheat from your meat locker, become up the stairs, open a few of the trapdoors, and feed all the cows. Close all trapdoors when washed.
  2. Decide whether you want raw beef (useful for trading with village butchers) or cooked steak (useful for eating). Press the appropriate push, look for the adults to die, then printing the push again. Lava takes moments, water takes minutes. Of course, if you are desperate for experience, you can open up the trapdoors and slaughter by hand.
  3. Take hold of your produce from the meat locker and walk away.

If you always need to lead some cattle away to elsewhere, get out the trapdoors open up, hit the water button until a sufficient number take escaped.

Cruddly's Porkatron 3000

Porkatron 3000.png

Information technology profoundly speeds up the product of raw porkchops and cooked porkchops by utilizing a gap made by a redstone repeater with a cake above to carve up the pigs and piglets.

Construction

  1. Auto BBQ
    1. Place a chest looking to the left of the desired machine area.
    2. Connect a hopper in front end of the breast (from the automobile perspective) to the chest. To a higher place the hopper identify a furnace. On the right of the furnace, connect a hopper for fuel.
    3. Above the furnace, connect a hopper for nutrient.
  2. Cooking choice
    1. Behind the top hopper (2 blocks higher up the chest), connect another hopper and then connect a hopper to the top of the chest, which volition select between modes.
    2. To the left of the "selector," place a solid block, and place a lever on the block. When the lever is down, it will produce raw meat. When flicked upwardly, information technology will produce cooked meat
  3. Separator
    1. Behind the collection hopper, connect ii more than hoppers in a line.
    2. Utilise these hoppers to create a two deep containment pit. It is advisable to use glass on the correct side to make information technology easier to bank check if the pigs accept died.
    3. Remove the rear lowest wall block to extend the hopper line and place a gate. On the outside of the cake to the left of the gate, identify a lever to command the gate.
    4. Behind the gate, place a redstone repeater and identify a solid block in a higher place information technology. This creates a gap that baby pigs can pass through, but adult pigs cannot.
  4. Finishing upwards
    1. Behind the slaughterhouse create a 2 deep containment pit. From this pit have steps wind their way clockwise to level with the top of the slaughterhouse. Wrap the stairs in walls and roof suitable for pig containment and leading them to the pit. Glass volition make it piece of cake to see the piglets after.
    2. Place a downward facing dispenser in the rear top of the containment pit and put a bucket of water into it. On the outside of the block to the left of this dispenser place a push.
    3. In front of the dispenser, at the bottom of the top block, place a trapdoor. In front of the trapdoor, on top of the block at the superlative front of the "shambles" identify a gate, and ensure the walls for grunter containment connect neatly with the dispenser, trapdoor hole, and gate.
    4. On the top of the dispenser place another gate.
    5. Extend the area behind the previous gate for three blocks and create stair access from the right side.

Training

Atomic number 82 your pigs via the operator stairs and gate into the slaughterhouse using carrots, potatoes, or beetroots.

Usage

Note: It is advisable to briefly annotation these instructions on signs side by side to the car.

  1. Select options: raw or cooked. Open up side gate, close top gate. This volition let piglets to escape and be unable to re-enter the slaughterhouse.
  2. Open the trapdoor. Feed / breed the pigs, close the trapdoor, then, still holding the carrots, proceed to the rear of the auto to entice piglets out of the slaughterhouse. In one case all piglets are out, put the carrots abroad.
  3. Return to the operator gate and look out to the left of the machine for the drowning button and printing information technology. Look until all pigs have died and press the push button again to retract the h2o.
  4. Close the side gate, agree your carrots again, and open the acme gate to entice all piglets into the abattoir. Once all piglets are in, close the trapdoor and collect your food from the chest. Note that if using the cooked option, there will exist some filibuster while the furnace slowly cooks all the food. All-time to come dorsum subsequently and collect the finished product and so.

Modification Notes

Adult pigs cannot fall through a single trapdoor. A single h2o source dispenser will not drown in any block more 1 square away. It is possible to utilize redstone dust to relocate all controls to the front end of the auto or the operator gate area if so desired. It is besides possible to use an inverter circuit to ensure the top gate and side gate are always in reverse states.

Falling Auto-spawn trap

Video

Resources

You will need:

  • A light source, such every bit torches or glowstone
  • Trapdoors
  • Signs
  • Fences
  • A redstone loop
  • Dispensers
  • Hoppers
  • Water buckets
  • Stones
  • Chests
Step 1
StepOneMobFarm.png

Cull any identify and put fences here, the fenced expanse can exist bigger, but it's recommended to be big. In this tutorial, the fenced expanse is small.

Step 2
StepTwoMobFarm.png

Make a 2x2 hole. It's recommended to exist deep, simply if it's smaller, read the optional role later.

Footstep three
Step3MobFarm.png

Place a trapdoor and open up it.

Step four
Step4MobFarm.png

Place four hoppers.

Footstep five
Step5MobFarm.png

Place four more hoppers and brand a hole in the wall.

Step vi
Step6MobFarm.png

Identify 2 dispensers at the front of the hopper, so place water and a double chest.

Step 7
Step7MobFarm.png

Make a redstone loop.

Pace 8
Step8MobFarm.png

Close the hole in the wall, where the redstone loop is.

Step 9
FinalStepMobFarm.png

Shut some other hole in the wall. If you lot have a little hole or y'all desire cooked steak, read the optional steps.

Optional steps
OptionalOneMobFarm.png
Place two signs.
OptionalTwoMobFarm.png
Then identify lava.

Sheep subcontract

This design tin shear 100+ sheep in a minute.

Offset you lot need to make a flowing h2o wheat subcontract, simply with higher sides and about 12 blocks broad.

  1. Create a dirt/grass platform v*8 blocks. The exterior grass blocks, congenital effectually this platform, human action equally walls, built up iii blocks so the sheep don't jump out.

You tin can apply whatever solid block (tin't utilise fences or glass panels as sheep get stuck), merely y'all need a manner for the grass to grow in the farm - otherwise the sheep won't regrow their wool. Build an extra level effectually with grass blocks.

  1. Build another level, same dimension (5*8), with the smaller length touching the previous platform. Ane block above that, place a piston facing down. This will let you lot to manage the h2o menstruation.
  1. Encompass the water area with a solid block and accept redstone repeaters facing the pistons. Connect them up with a line of redstone and drag it to the other end of the structure. Use a lever to turn them on and ensure all the pistons become downwards and are powered. If not you may demand a few redstone repeaters to continue power going. When all the pistons are powered you tin put in the water blocks behind the pistons and ensure the h2o flows downwardly the start level, only stops just before the hole.
  1. You volition need a bridge two blocks high and five long with one-half-slabs at the other cease. This is where your sheep will fall into. Build a 3 cake loftier wall effectually this area and at the terminate, place half slabs. The half slabs allow you lot to gather the wool without gates and stops the sheep from jumping out of your farm.
  1. On one side of your sheep subcontract, the water supply to make the sheep bounce. Build a 3*four outline using solid blocks that connects to your outer wall, but one cake below. Below this, build ii pistons between the water blocks and the sheep platform. Ensure there is a cake below the h2o holding area. Next connect up the pistons with redstone.
  1. One level below that build 2 rows of sticky pistons that confront upward in the middle of your sheep collecting pit. Place grass blocks on these.
  1. Point repeaters to all the pistons and connect up with redsone.
  1. Move all your levers and redstone paths for like shooting fish in a barrel admission, ensuring the lines don't switch upward and power something they shouldn't, then characterization them. You should at present take one switch powering the water source, another that raises and lowers the platform at the lesser, and the last that turns on and off the water source which makes the sheep bounce. Examination to ensure they are all working then go become yourself some sheep!

Warning: If the gathering switch is turned on, ensure the harvesting/other water is off. If they are both on together sheep will bounce over each other and escape.

Recall, if i water is on, the other must exist off. The procedure is as follows:

  1. Lower the platform.
  1. Plow on h2o torrent.
  1. Wait until all the sheep are in the pigsty.
  1. Plow off the gathering switch.
  1. Turn on the harvesting switch.
  1. Take hold of your shears, right click and signal to a sheep. Equally they bounciness, yous will collect wool. Ensure you get all sheep past moving around a bit.
  1. Turn off the h2o and heighten the platform.
  1. Leap in and collect all the wool.

Notes:

  • The solid blocks can be switched effectually to make different designs. The simply important ones are the grass blocks in the center.
  • This design has been tested with 100 sheep successfully but with that many issues arise. If some of your sheep are missing, they may have glitched through a wall or suffocated due to the maxEntityCramming gamerule.
  • Max time between harvesting: Unknown
  • Max number of sheep possible: Unknown
  • Max number of water levels you tin create: Theoretically infinite
  • If you lot would like it to exist wider, you tin mirror the design and have two h2o bodies joining together. Notwithstanding this is the widest combination considering you lot have to be able to command the water.
  • Every bit y'all tin now apply shears in dispensers, fully automatic wool farms designs are now available.

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How to Make a Pig Trap in Minecraft TUTORIAL

Posted by: teresayety1974.blogspot.com

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